AMD is understood to be working on adding “Integer Scaling” to its Adrenalin graphics driver to finally catch up with Intel and NVIDIA. The so-called integer scaling, simply put, is in some pixel-level games, especially in the simulator running the old game, will pass the closest pixel multiplication model, so that even at high resolution can still maintain a clear picture, sharp image edge.
Traditional bilinear scaling changes the color data of the multiplier pixels, causing the picture to blur.
The contrast of effects is as follows:
NVIDIA first started supporting integer scaling in the 436.02 driver released at the end of August, although Turing architecture graphics only, Intel core graphics cards were subsequently added, but only 10nm Ice Lake Ten Core.
Since integer scaling requires hardware-accelerated programmable scaling filter support, the old card is certainly not available, and AMD’s side will not be surprised to be limited to the RX 5000 series of RDNA architecture.
It is also worth mentioning that Intel and NVIDIA have already supported new VRS variable rate coloring technology, 3DMark has also added specialized test modules, AMD is still not supported.