On the evening of March 23, NVIDIA officially released the latest version of DLSS 2.0, Deep Learning Ultrasampling Anti-Aliasing Technology. Based on a new improved deep learning neural network, DLSS 2.0 can dramatically increase game frame rates while generating more beautiful, sharper images.
Based on the initial version, the main changes to DLSS 2.0 are:
– Excellent image quality
When rendering pixels at 1/4 to 1?2 resolution, DLSS 2.0 provides image quality comparable to the original resolution because it uses new time feedback technology to achieve clearer image detail while improving frame-to-frame stability.
– Great scalability for different RTX graphics and resolutions
The new AI network allows more efficient use of the Tensor Cores core, twice as fast as before, and eliminates previous graphics, settings, and resolution limitations.
– Networks for all games
The original DLSS needed to train the AI network separately for each new game, time-consuming and labor-intensive, while DLSS 2.0 was trained in a way that was not limited to game content, providing a universal network that could be integrated across the game, which could be more convenient and quick to integrate in the game.
– Customization options
DLSS 2.0 offers three different image quality modes: quality mode, balance mode, and performance mode. They control the internal rendering resolution of the game, where performance modes can achieve up to 4x super-resolution, i.e. from 1080p to 4K.
On the game’s support side, Mechanic Warrior 5: Mercenaries, Control, Deliver Us The Moon, German HQ: New Bloodline: Youngblood’ first embrace of NVIDIA DLSS 2.0, one of the world’s most popular gaming engines, Unreal 4, has also supported DLSS 2.0.
“Mechanic Warrior 5: Mercenary” is a BattleTech game developed by Piranha Games, the first single-player “Mechanic Warrior” game since 2002, released on the Windows platform on December 10, 2019.
The game will be upgraded with graphics through a dLSS 2.0 technology update pack that increases performance in quality mode from 30% to 75%, while maintaining essentially the same picture quality and, in some cases, even improving image quality.
“Control” will welcome the Foundation extension and a game patch on March 26, with updates to add DLSS 2.0, which can significantly improve image quality compared to older versions, while frame rates can be increased by up to 75% depending on the specific graphics card, resolution, and picture quality settings.