A few years ago AMD proposed a 3A platform plan, that is, AMD CPU and chipset and graphics card matching, there was a metaphysical problem, that is, a card with A U will have a performance plus. It doesn’t really make sense, but yesterday AMD released ProRender 2.0, and it’s not a dream to improve rendering performance by 100% with amd graphics and AMD processors.
AMD last night released the Radeon Pro VII Pro Card, based on AMD’s first 7nm process GPU core, codenamed “Vega 20”, with 13.2 billion transistors, a core area of 331 square millimeters, 60 computing units and 3,840 stream processors.
The Radeon Pro VII Pro Card is paired with 16GB HBM2 memory, bit width 4096-bit, frequency of 1GHz, bandwidth of 1TB/s, and supports ECC error checking, floating point performance of up to 13.1TFLOPS.
Along with the release of the new card, ProRender 2.0, the new renderer adds a new sideFX Houdini, Unreal Engine plug-ins, an Autodesk Maya, Blender plug-in, and the SDK is updated and opened simultaneously.
Interestingly, AMD also announced performance testing results, using only the Ryzen Threadripper 3990X 64 core processor, rendering time is 2606.18ms, while the rendering time with Theon Pro graphics is 2180.19ms.
If you use both the Ryzen Threadripper processor and the Radeon Pro Pro, the rendering time is only 1163.21ms, which means that performance is almost doubled.
As the core number of Ryzen processors, performance continues to improve, then the synergy of the CPU-GPU will obviously become more and more powerful, at present only support for professional cards, professional rendering, but this prospect is undoubtedly very attractive.