The demand for PC player pc configurations in modern 3A games is increasing across the board, from hard drive capacity (many games are over 100G) to memory (16GB should be started) to SSD to GPU. In a recent blog post by AMD Radeon and Adit Bhutani, product marketing manager for the gaming division, he points out that 4G memory graphics cards are no longer able to support 3A games because the demand for memory in 3A games has been increasing.
Bhutani stresses the importance of today’s graphics memory capacity, as most 3A games consume a lot of memory to fill the texture. AMD believes that the future 4G memory GPU will be obsolete, recommending that players purchase 6GB/8GB memory GPUs, such as their current RX 570, RX 580, RX 590, RX 5000 series.
It’s worth noting that the next-generation consoles PS5 and Xbox Series X both have 16GB of combined memory, which means that next-generation games will make 4G-memory GPUs look stretched.
AMD also compared performance differences in the RX 5500XT 4GB and 8GB versions. According to their tests, the 8G version received an average performance boost of 19% compared to the 4G version in the game they tested.
AMD notes that when playing with a low-memory GPU, even at 1080P resolution, players can still encounter the following problems:
1. Error and warning tips
2. Low frames
3. Game Caton, map “pop-up” question
Since 2016, AMD has launched 8GB memory GPUs for the “mainstream” market, including the RTX 470 and RTX 480. But with the launch of next-generation consoles, the game’s requirements for memory capacity will increase, and more game developers will rely on this standard.