Microsoft and Asobo Studios have released a new video of Microsoft Flight Simulation, which not only shows the lifelike picture of the game, but also conducts some natural science science. According to reports, the Microsoft Flight Simulation team worked with weather data company Meteoblue, and co-founder Mathias D. Muller explained how they collect and predict global weather conditions and how to present them in the game.
Meteoblue divides the Earth’s atmosphere into 250 million blocks, measuring wind speed, temperature, humidity, pressure, and more for each block. Then divide 60 layers vertically to obtain weather changes at different altitudes. With this data, Microsoft Flight Simulation can calculate weather information separately in each block.
Meteoblue initially provided weather data for the airport, but with Microsoft Flight Simulation, they not only increased the demand for data volume, but also more data types, allowing the game to simulate more complex variable interactions.
While the real protagonist of Microsoft Flight Simulation is the aircraft, and real-time weather data is only used in online games, it’s nice to see that they spend so much energy on the weather that this work attitude is undoubtedly the biggest quality assurance.