In a recent interview withmedia PC Games Hardware, CDPR’s chief graphics programmer Marcin Gollent revealed some new technical details about Cyberpunk 2077. According to him, Cyberpunk 2077 only supports the DX12 API, and the game can only run on Win7 and Win10 systems.
Asked bymedia which PC operating systems cyberthets would be installed on Cyberpunk 2077, Gollent said: “Microsoft brought DirectX12 support to Windows 7 SP1 last year, so Cyberpunk 2077 will be able to run on Windows 7, and we are testing and running it on Windows 7 to find out how to fix individual problems that may occur.” “
Unfortunately, the DX12 API is not supported by the Windows 8 system, which means that those who are still using the Windows 8 system will not be able to run Cyberpunk 2077. Cyberpunk 2077 doesn’t support the DX11 API, so it’s time to consider upgrading the system.
Gollent also shared some information about the DX12 Ultimate. As the developers say, Cyberpunk 2077 can run on any DX12 GPU, and those with the ultimate DX12 graphics card, such as the RTX 20 Series, will get additional enhancements.
“With the DX12 Ultimate Edition, Cyberpunk 2077 works on all DX12-compatible GPUs, allowing us to do more if hardware allows us. There are two main reasons why we chose to use the DX12, first of all, it is the standard API for the Xbox platform, and Cyberpunk 2077 will also be on Xbox One, which we naturally hope will be implemented as soon as possible. Second, it was the home of DXR, and we decided early on to have the game support DXR, so we chose DX12 directly. “
Cyberpunk 2077 will support DXR ray tracing based on the ultimate version of DirectX 12, including ray-traced diffuse lighting, ray-traced reflections, ray-traced ambient shade and ray-traced shadows. Each effect is supported by the DXR Raytracing API of DirectX 12 Ultimate and optimized for the GeForce RTX GPU and its dedicated ray tracing core.
Cyberpunk 2077 will be released on November 19 and will be available on Xbox One, PS4 and PC, as well as XSX and PS5.