The next-generation consoles, the PS5 and the Xbox Scan, both available in late 2020, are both designed to offer 4K resolution games (and possibly higher 8K resolutions), both competing for power consumption. However, they all use AMD’s Zen 2 CPU, so what’s the difference between the current host hardware?
Foreign media Gaming Bolt interviewed Ivan Pabiarzhyn, the head of My.Games, the developer of Warface, and when asked how big a leap the Zen 2 CPU would be and whether it would help develop the game, Pabiarzhyn said, “The frequency of using the next generation of AMD processors in the PS5/Xbox Scarlett increased by about 50 percent.”
For games, the increase in CPU frequency means an improvement in quantitative parameters: such as the size of the game world, detail presentation, more AI character processing, and so on. But more importantly, it will be possible to create effects that were previously unasted. For example, miscalculation of physical sound wall reflections may change the trend of competitive shooters, while the increase in CPU frequency of the new console does not make that kind of miscalculation when using sound to evaluate the accuracy of enemy positioning, but the current shooting game depends more on the player’s reaction speed and shooting accuracy. “
The next-generation consoles, the PS5 and the Xbox Scan, will both be available by the end of 2020.