Microsoft will no longer rely on Amazon to run popular Minecraft video games. The shift suggests that Microsoft will reduce payments to its most powerful competitors and promote its products. Amazon Web Services (AWS) dominates the public cloud infrastructure market, running software remotely through its vast data center, and Microsoft has been trying to capture market share for its Azure Smart Cloud services.
Azure is growing faster than many other Microsoft businesses, helping the company reduce its reliance on long-term products such as Windows and Office. By transferring more of its own software to Azure, Microsoft has shown its customers that it does not use computing, storage, and networking resources elsewhere to provide online services.
Most of Microsoft’s consumer and commercial products, including Teams communications applications, are already using Azure. Last year, two-and-a-half years after acquiring the business social network LinkedIn, Microsoft said it would move LinkedIn from its dedicated data center to Azure.
AWS’s use in Minecraft dates back to 2014. At the time, AWS posted a blog post about how Minecraft’s developer, Mojang, chose AWS for Minecraft Realms. Then, a few months later, Microsoft announced its $2.5 billion acquisition of Mojang.
Since then, Minecraft has grown to become the world’s best-selling game. As of May this year, it had sold more than 200 million copies, and 126 million people were playing it every month. Now, the game’s reliance on Amazon is coming to an end. A Microsoft spokesman said: “We will make a full transition to Azure by the end of this year.” “
Amazon has declined to comment.