Do you remember the excitement of using a computer for the first time? For those born in the eighties and nineties, the aging desktop computer in the school room has an unparalleled appeal, Win98’s drawings, mine clearance, spider cards can be secretly played for a long time, even the mouse trackball has always become some of the toys of some students.
Early computer command line interface relying on keyboard input instructions operation costs are very high, and later the emergence of the graphical interface and mouse to make the computer gradually popular, in fact, the first visual operation computer equipped with a mouse Alto came out, in 1964, the prototype of the mouse was born. The mouse has been the main way of human-computer interaction for more than four decades, but William English, who created it with the “father of the mouse” Douglas Engelbart, has died a few days ago.
Photo from Wikipedia.
In addition to lamenting, Geek stoker also hopes to honor the two scientists in another way. Since the birth of the prototype mouse, the appearance of the mouse can be described as a flower, let’s look back together those years of different shapes of the mouse.
Before Apple and Microsoft’s graphical interface system became popular, our familiar peripheral manufacturer, Logitech, had launched its first mouse in 1982, and the round shape did not see any connection with the mouse.
Photo from ComputerWeekly.
After Logitech continued to explore the mouse shape of the horse Pentium, launched a series of “This is the mouse?” “Products.”
Friends who are familiar with Logitech are certainly no strangers to trackball, but the first TrackMan trackball was introduced as early as 1989. On the left side of the mouse has a thumb-operated trackball, the right side has three keys, it is said that the positioning ability and accuracy of this mouse than the same period of products are much stronger.
Photo from Pinterest.
The phone-like device below is still a mouse, but this is the first mouse that Logitech has developed specifically for 3D applications such as CAD/CAM/CAE, and multiple buttons and knobs make it easier for professionals to work.
Photo from Spacemice.
In 1999, a world-wide first-person shooter, Doom, was created by Logitech for this type of FPS game with the world’s first mouse with haptic feedback. It provides six degrees of freedom for operations, with pitch, yaw and roll motion all under the table.
Photo from engadget.
I believe that without Logitech’s LOGO, you would certainly not associate this rubber-like object with the mouse. The Logitech Cube mouse is only 55 x 29 x 17mm in size and weighs only 25g. Mouse left and right buttons arranged vertically in a small area, up and down stroke can be achieved scrolling operation. After picking up the mouse, the laser sensor switches off automatically, and Cube can be transformed into a PPT page-turner, really trying to heat up in the glow.
Photo from The Verge.
In addition to Logitech, other manufacturers in the shape of the mouse on the creation of the brain hole.
Overlaying another unrelated product on one product is what many manufacturers consider “innovation”, such as this mouse or a phone at the same time, keyboard on-screen speakers are not lacking.
Photo from Pinterest.
Like to put the product “1-1” also in the field of the handset of the most popular Han Wang, they even put a handplate on the mouse. At first I didn’t quite understand why a “technological product” was called “Shou Rat”, only to find out later that it was a “rat”, and the same misread friends we commented on.
Picture from PCWorld.
The cursor is fine! This looks like a virtual cursor product, but the real mouse, but give people a feeling of worry.
Photo from ART. LEBEDEV.
If you think the Logitech Cube’s gimmick above is more practical than it really is, this fingertip mouse for the iPad might be a little more practical. The unique pen-shaped grip allows users to swipe and scale without touching the touch screen, but this size always feels like a small country…
Photo from SWIFTPOINT.
When we were young playing with the crackling circle, who would have thought that someone would want to make this mouse, although it is only a concept product, but also very people look forward to it.
Photo by YANKO DESIGN.
After looking at the odd mouse above, you can see that they still rely on Douglas Engelbart and William English mouse prototypes for creation. However, in addition to the mouse, in recent years there are many manufacturers in the exploration of more ways to interact.
A few years ago a team introduced Nuimo, a small device frame can rotate, the panel can click or slide, knitting can also be air control, through these operations, it can do more than the mouse. However, from the official website can see that they are now more focused on the smart home field, it is a pity.
Photo from INDIEGOGO.
There are also motion-tracking gloves that are pushed into front of the public. They advertise users to add layers and use brushes in Photoshop with their hands on Gest, and even replace keyboards to allow users to type anytime, anywhere. However, you also guessed what I was going to say, and their official website showed that there were only three employees left, and the time it took for this product to land was far from certain.
Photo from TheVerge.
Thalmic Labs has introduced the Gesture Control Arm Band Myo, which outputs command control electronicdevices by measuring arm movements and muscle current changes. In addition to preset gestures such as sliding and opening, users can customize gestures in the scenario. It didn’t take long, however, for the team to turn to smart glasses, but last year a start-up bought the patent to try to build a wrist-wearing smart device.
Photo from ResearchGate.
The mouse invented by Douglas Engelbart and William English has been deeply affected for decades, and will remain the primary way for human-computer interaction for decades to come. Yet a succession of start-ups are still exploring more ways to interact, and Apple has filed a patent for a wearable electronic ring the other day. We are grateful for the changes brought about by the two scientists, but we also look forward to the day when new ways of interacting replace the mouse.