Last week, Microsoft announced the introduction of TheFeature Level 122 for DirectX 12, adding four of these features, as well as a number of other small features, and a larger update to the D3D12. The new technology demands features such as Shader Model, resource binding, and conservative grating, which officials describe as “huge jump.”
So it’s not that a graphics card that supports DirectX 12 Ultimate necessarily supports it, directX 12 Ultimate is only a subset of TheFeature Level 12_2.
There are already some GPU support to Feedure Level 12-2, mainly Turing architecture-based products, including the RTX 20 Series and quadro RTX series, future GPU support for Feature Level 12-2 has AMD’s RDNA 2 and Intel’s stand-alone graphics products, NVIDIA Ampere will naturally inherit Turing’s support for it, and Microsoft says they are working with Qualcomm. Let the SnapDragon platform support 12-2. For hardware to support 12-2, you also need graphics drivers.
Now, Jason Ronald, the Xbox team’s project management director, recently revealed on Twitter that the Xbox Series X host has the opportunity to support DirectX 1222 technology.
Judging from microsoft’s previous official announcement, the Xbox Series X is a specially customized AMD new Zen 2 processor and RDNA 2 architecture, so amD is bound to not fall in DX 1222 technology.