NVIDIA announces it will stop maintaining CUDA for macOS

Apple’s Mac family of products in recent years, without exception, features AMD’s GPUs, but because NVIDIA’s GPUs still have some performance advantages, there are some players or professional users who can maximize Mac performance by externally delivering nVIDIA GPUs, so NVI DIA has also been maintaining the relevant driver level sedation for macOS, however, in a recent announcement, NVIDIA officially announced that it will stop maintenance after the latest version of CUDA 10.2.

NVIDIA announces it will stop maintaining CUDA for macOS

Although CUDA is only part of the NVIDIA driver, thanks to NVIDIA’s efforts over the years, many modern professional imaging software supports acceleration through CUDA, such as Adobe Premiere and AfterEffects, while Apple’s mac back to last year’s mac OS 10.14 Mojave no longer supports CUDA, so NVIDIA’s approach today is a mutual choice.

Apple and NVIDIA’s approach may force professional users to choose between Mac and PC (or AMD and NVIDIA), after all, the overall performance of the AMD GPUs of the Mac family is still lagging behind NVIDIA, even if the strongest Mac Pro is currently available The Radeon Pro Vega II is also still a new generation of GCN architectures rather than the RDNA architecture of the new era, and the amd Radeon Pro 5000 series on the latest 16-inch MacBook Pro does not support light chasing when supporting new technologies Trace technology, once unable to match CUDA with an external N-card, will more or less lead to some professional users returning to the PC (or NVIDIA) camp.

NVIDIA announces it will stop maintaining CUDA for macOS

Of course, AMD may be able to launch ray-tracing-enabled products in the future, but for those who are spending heavily on Macs this year, it may be inevitable that they will be upgraded out of their pockets again.

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