Early players complained that Stadia had failed to deliver on its 4K cloud game promise google explained this

Google has promised to offer a 4K 60-frame gaming experience comparable to that of its Stadia streaming service, but recent in-depth analysis of games such as Destiny 2 and Red Dead Redemption 2 confirms that players do not always get the same experience as they promise. Destiny 2, for example, is a game with the Stadia Founder’s Edition that claims to support running at 1080p resolution and scalable up to 4K.

Early players complained that Stadia had failed to deliver on its 4K cloud game promise google explained this

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As Digital Foundry points out, Wilderness 2 on Stadia doesn’t provide a native 4K experience compared to the Xbox One X version. Depending on the player’s speed, Stadia simply stretches the 1080p or 1440p screen to 4K.

Earlier, The head of Stadia had admitted that some games would run in 4K 30 frame mode for “artistic reasons” rather than the 4K 60 frames originally promised.

Some early users complained that they were particularly surprised, especially since Google claimed that the Stadia sub-era platform had much more power than the Xbox One X and PlayStation 4 Pro combined.

Early players complained that Stadia had failed to deliver on its 4K cloud game promise google explained this

It remains to be seen whether game developers are not taking full advantage of the 10 TeraFlops on Stadia. But Google has just said in a statement to Eurogamer that it wants developers to innovate quickly.

Stadia streams at 4K and 60 FPS, including all aspects of our graphics pipeline from game to screen. GPUs, encoders, and Chromecast Ultra all support 4K TV output at the right speed.

Game developers need to work hard to provide the best streaming experience for every game. As you’ve seen on all platforms, it covers a variety of technologies to achieve optimal overall quality.

We gave developers the freedom to achieve the best image quality and frame rate on Stadia, and we were impressed by their achievements on the first day.

We want developers to continue to improve their games for Stadia, with a back end in the Google data center, so developers can innovate quickly to provide users with a better experience without downloading or patching.

Obviously, Google wants Stadia to be the best cloud gaming platform on the market, but there’s still a long way to go. Hopefully, developers will be able to surprise us even more before Sony and Microsoft release the next generation of consoles.

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