Intel recently officially released its first stand-alone graphics product, the Iris Xe MAX, and a follow-up is coming. Iris Xe MAX includes both mobile and desktop versions, both 10nm SuperFin process manufacturing, core area of about 72 mm2, Xe LP low power architecture, up to 96 execution units (768 cores), desktop version with 128-bit LPDDR4X-4266 independent memory, thermal design power consumption of 25W, performance is basically similar to NVIDIA MX450 grade.
Iris Xe MAX was developed under the code name “DG1”, which means the first independent graphics card, and subsequent DG2s have long been exposed for mainstream players.
The DG2 will feature Xe HPG’s high-performance architecture with a core area of approximately 189 square millimeters, up to 512 execution units (4096 cores), and a simplified version of 384 units (3072 cores) with 6/8GB GDDR6 memory, to be released next year.
Today for the first time heard of “DG3”, is classified as the 13th generation graphics family, DG1, DG2 are 12 generations of family, it is clear that this time there will be a big leap, is likely to be Intel’s first impact on the high-end gaming market products, the architecture is followed by a higher level of Xe HP.
Intel has just promised that Xe HP and Xe HPG high-performance architecture products will be available in 2021, possibly DG2, DG3?
Next up is Jupiter Sound, also part of the 13th generation family, which will replaceArctic Sound in the data center and AI markets.
Arctic Sound has been publicly demonstrated many times, 10nm process, Xe HP architecture, 1/2/4 block configuration, up to 2048 units (16,384 cores) with HBM2e memory.
The specifics of Jupiter Sound are not immediately known, but they are sure to be tougher.
As for the top-of-the-line Xe HPC high-performance computing architecture, Intel has long announced a product code-named Ponte Vecchio, 10nm SuperFin and outsourced processes, up to 16 blocks, with HBM2 memory, scheduled for launch as early as next year.