While some AAA video game publishers often talk about “stand-alone games are dead”, in fact stand-alone games are still selling better than ever. Valve’s upcoming flagship VR game, Half-Life: Alyx, is the best new evidence, offering a pure lycgen with no multiplayer mode.
In an email exchange withmedia outlet The Verge, Valve game designer Robin Walker reiterated that Half-Life: Alyx would be a pure stand-alone game, and Walker said the game would never drag mud and water, allowing you to experience “one way from start to finish” “Mainline adventure.
Although in some cases you can handle problems from different angles or take different paths in a gaming environment, Half-Life: Alyx is not an open-world experience. You can archive your games according to your wishes, which is rare in the context of the current online gaming service.
In the email, Walker also said developing VR games needs to take into account current media limitations. Developers realize that many players struggle to use VR devices for long periods of time, so many aspects of the game, especially related to rhythm and story, are adjusted to shorter game times. However, the team is still confident that most people will enjoy 2-3 hours of game time each time.
Walker points out that Valve game testers play longer than expected. After all, the game testers involved are equipped with Valve’s high-end Index head, which is designed to take comfort into account from the start. But for the average player, things may be different, and they may use older, more bulky, and uncomfortable VR head-on devices for long periods of time.