Nintendo CEO says cloud games won’t replace dedicated hardware any time soon

Cloud games have become a hot topic in the past year or so, and other major companies in the industry have also taken a keen interest in cloud games, as companies such as Google and Microsoft have made varying degrees of progress in cloud streaming technology. Most agree that cloud games will continue to grow in size and popularity over time, and most agree that for at least a few years, dedicated hardware will continue to be the dominant way for most people to play the game (including Xbox executive Phil Spencer himself).

Nintendo CEO says cloud games won't replace dedicated hardware any time soon

Nintendo’s president, Junichiro Kogawa, agrees. Earlier in 2019, Mr. Gukawa talked about the potential of cloud games, saying that while the technology is certain to evolve in the future, Nintendo will remain focused on dedicated hardware for the foreseeable future. In a recent interview with the Japan Economic News, he reiterated this view.

“In 10 years from now, cloud games are likely to capture public interest, but at this time, I don’t think the dedicated hardware will disappear, ” says Mr Gukawa. “”There’s a long way to go before we really know the result. ”

However, he later said Nintendo had not neglected cloud technology (or other technologies) and said it was short-sighted to focus only on dedicated consoles, which was not what the Japanese giant wanted to do.

“It’s pointless to focus only on games that can only be used on dedicated hardware,” he said. “Once your audience starts saying they can play on other consoles or smartphones, you’re done.” ”

Mr. Hasegawa assures that Nintendo is “continuously researching and developing” and is looking for new technologies that they will use in their hardware if they feel they can be effectively implemented in their games.

“I hope the public doesn’t misunderstand that we are not giving up on new technologies, ” he said. “We have been researching and developing. Our hardware development team evaluates all available new technologies so far and consults with our software developers.

“If they’re sure a technology can be used in a game, then they’ll use it.” We will not change this basic approach. “