Sony has invested a lot in VR this generation, developing PSVR and a lot of VR games, while Microsoft, on the other hand, is focusing on other places. A large number of messages that Microsoft exposes on next-generation hosts are multiple subscription services, host functions, and so on. Spencer has even said that VR is not a focus of the next-generation Xbox because consumers aren’t interested.
In a recent interview, however, Spencer spoke again about VR, first clarifying what he meant by his previous statements about VR. He explained that while Xbox doesn’t focus on VR, VR is by no means a overlooked aspect.
“There are a lot of people I know who are developing some great VR games, great VR games, and I don’t support them. What I want to say is that I want to show our consumers clearly where our focus is. So if someone wants the Series X to support VR helmets, unfortunately we won’t support this at the start. “
Spencer then explained that he hoped VR would continue to grow and improve, eventually to the point where Microsoft would have their game support for VR for no reason.
“We never close our eyes and ignore what’s going on. I don’t want VR to die. I want it to grow and hopefully it becomes more important so we can support it without thinking. “
In contrast, the Sony PS5 supports VR, except that the PSVR2 may not be available in sync with the PS5.