Modern web browsers, whose capabilities are very different from the early days of the Internet, can even run the Web version of the operating system. Its applications are no longer limited to powerful devices or even smartphones. The upcoming Chrome 81 will further drive the browser forward with augmented reality (AR) technology. Previously, Chrome 79 was the first to introduce support for WebXR.
(Image via Slash Gear)
As an emerging industry standard, WebXR provides virtual (VR), enhanced (AR), hybrid (MR), and extended (XR) reality support for browsers.
With the introduction of the first version of Chrome, it was able to focus more on virtual reality applications, especially mapping device locations and movements to the virtual world.
Starting with Chrome 81, Google will expand support for augmented reality, especially through the WebXR Hit Test API.
In short, this means that developers can correctly place virtual objects on both horizontal and vertical surfaces with the help of the device’s camera view.
Google promises that people who have already used the WebXR API will be able to follow the VR and AR experience without having to relearn.
While WebXR is more about the creation of virtual objects, NFC can bridge the real and digital worlds in a more practical way.
With the introduction of support for Web NFC in Chrome 81, web applications can leverage the NFC chip of a phone or PC to interact with specific tags and objects.
In addition to building virtual objects, it also enables enhanced interactions with real objects that are fairly convenient in the AR world. Chrome 81 is currently in beta testing and is expected to be released to the stable channel by mid-March.
Finally, this version of the web browser has also upgraded its warning stouss for unsafe downloads, paving the way for a complete blocking of such downloads by the end of the year.