Microsoft launches Windows 10 20H1 in spring to improve video output support for multi-display configurations

Microsoft will release Windows 10 20H1 this spring (spring 2020 update, version number Windows 10 2004), including Windows Display Driver Model (WDDM) 2.7 improves overall game performance, video output and refresh rate on multi-monitor settings.

Windows 10 20H1 adds support for hardware-accelerated GPU scheduling, allowing graphics cards to manage their memory. According to Microsoft, this feature should reduce latency and increase the average frame rate of the game. It also improves video output and reduces latency during video playback.

In Windows 10 2004, hardware-accelerated GPU scheduling can be enabled from Settings and Graphics. Microsoft says the implementation requires Intel drivers 27.20.10.7859 and NVIDIA drivers 450.12 or later. AMD has not yet produced a compatible driver for Windows 10 to support WDDM 2.7, and PCs with AMD graphics cards do not support Microsoft hardware acceleration.

WDDM 2.7 supports Shader Model 6.5, DirectX 12, RayTrace Layer 1.1, Grid Shader, Sampler Feedback, Texture Stream, Texture Space Coloring, Video Protection Resource Support. It appears that Windows 10 will eventually improve multi-monitor refresh rate support and address the caton phenomenon with multi-monitor user reporting. The next important version of Windows 10 reduces the sense of cadon when moving the application window to another display with a different refresh rate. For PCs with a single monitor, Microsoft also fixed an error that moving the second window could cause window game confusion.

In addition, Windows 10 20H1 comes with a new feature that reduces disk and CPU usage through Windows Search. The tech giant has also added a new Windows setting that will allow users to block previous applications that automatically reopen when the system restarts.

Microsoft launches Windows 10 20H1 in spring to improve video output support for multi-display configurations

Microsoft launches Windows 10 20H1 in spring to improve video output support for multi-display configurations