Recent disagreements have arisen over the light-keeping issues surrounding the next-generation consoles, Sony PS5 and Microsoft’s Xbox Series X, but fans of both consoles don’t have to worry, with AMD confirming that they both support light pursuits based on the RDNA2 architecture. At today’s meeting of financial analysts, AMD announced two blockbuster products, the 5nm Zen4, and the new GPU, including RDNA for gaming and CDNA for computing, of which this year’s GPU is the RDNA2 generation.
RDNA2 II will be used not only on AMD’s own Radeon graphics cards, but also for Sony and Microsoft’s next-generation consoles.
On this issue, recent rumors have been divisive, with Microsoft’s XSX console and the official confirmation of the use of rDNA2 architecture to support hardware light pursuit.
As for the Sony PS5, the official did not disclose the situation of light pursuit, there is a claim that Sony intends to develop its own light pursuit technology, not AMD’s light pursuit technology.
But at today’s analyst meeting, AMD Senior Vice President David Wang said AMD has developed a new hardware-accelerated optical pursuit technology architecture that is part of RDNA2.
David Wang says light-tracing technology in RDNA2 is a common technology in the next generation of hosts that makes content development easier, and developers can develop and seamlessly port to other platforms on one platform, which will help accelerate the spread of optical pursuit technology.
In short, from AMD’s statement, the next generation of hosts – whether Sony PS5 or Microsoft XSX will use RDNA2’s light-tracing technology, but also can do multi-platform compatibility, easy to port.